3/2/2024 0 Comments Kaizo mario 2 lunar ipsIt could use some custom music for variety, but the lack of it doesn't detract meaningfully from what's here. Expect it to look very vanilla outside of that, there's no crazy new backgrounds or anything. The colour palletes for each stage are easy on the eye, just expect it all to I can't think of a time I got confused on foreground/background elements. are usually generous while also feeling like a good challenge. The only time I felt completely out of my depth was when there was underlying tech I didn't understand - I had to look up how to shell jump and I had to look up sticky flight. In terms of difficulty, the word I would use is "Achievable". As a very vanilla experience it doesn't really do much in the way of gimmicks, which is fine. If this hack was really made by the same guy who made Kaizo 1 and 2, than I'm dissapointed. None of them outstay their welcome and the gaps between checkpoints feel just right. It just doesn't look or feel anything like Kaizo. Level design is very well considered, with each level having its own personality and core mechanic that it wants to test you on. I was recommended it to get into kaizo style stuff, and I would agree. I very much enjoyed this as my first/second genuinely difficult hack and will happily rate it 5/5. V1.2: Again a changelog is included for further details but the main change is a fix to the major lag issues seen in Whynot's Lookout as well as minor tweaks to a handful of levels. The challenge is unique, very close to the Kaizo Mario World series sessions. Thank you so much to everyone who played 1.0 and gave such casio mario world was patched by lunar ips and i could not get the snes9x emulator to work and it was corrupted. In many places where spikes of difficulty were not desired. Overall I'm confident the game is a lot nicer and less tight Small and major nerfs and tweaks in nearly every level. V1.1: Changelog included for detailed changes Since this was my first solo hack I wanted to explore a more vanilla experience before going crazy with custom stuff and I tried for a gradual difficulty curve.ĭo try to have fun and remember to enjoy yourself. Snes Classic Version without a death counterĪ set of special end game levels (which require the switches) ![]() I'm glad to say that I am ready and happy to release this hack now. I fell in love with it all the moment I started tinkering with it and after helping a friend work on LoM I decided I'd make my own hack. I started making this hack with learning lunar magic for the first time and slowly throughout the creation of this hack I learned countless things about both the game and editor. ![]() This is a hack I wanted to make for fun when I first joined this community. Link Show random Submission Details Name:
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